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Gamer stabs another games over "virtual" sword!

Discussion in 'The Pub' started by Doggy, Jun 19, 2006.

  1. Was googling around and found the following:


    Online gamer killed for selling cyber sword
    A Shanghai online game player has stabbed to death a competitor who sold his cyber sword for real money.

    The sale created a legal dilemma because China has no law covering the ownership of virtual weapons.

    The China Daily newspaper reported that a Shanghai court was told Qiu Chengwei, 41, stabbed competitor Zhu Caoyuan repeatedly in the chest after he was told Zhu had sold his dragon sabre, used in the popular online game Legend of Mir 3,

    The online game features heroes and villains, sorcerers and warriors, many of whom wield enormous swords.

    Qiu and a friend jointly won their virtual weapon last February and lent it to Zhu, who then sold it for 7,200 yuan.

    Qui went to the police to report the theft but was told the weapon was not real property protected by law.

    "Zhu promised to hand over the cash but an angry Qui lost patience and attacked Zhu at his home, stabbing him in the left chest with great force and killing him," the court heard.

    'Private property'

    Newspaper reports on the incident did not specify the charge against Qiu but said he had given himself up to police and already pleaded guilty to intentional injury.

    No verdict has been announced.

    More and more online gamers are seeking justice through the courts over stolen weapons and credits.

    "The armour and swords in games should be deemed as private property as players have to spend money and time for them," said Wang Zongyu, an associate law professor at Beijing's Renmin University of China.

    But other experts are calling for caution.

    "The assets of one player could mean nothing to others as they are by nature just data created by game providers," an unnamed lawyer for a Shanghai-based Internet game company said.


    The world is very strange, very very strange...
  2. just one word.

  3. Or World of Warcrack
  4. "Hi my name is ward_4e"
    "hello ward"
    " I have been WOW and EVERcrack and Guildwhore free for a year... I miss it every day but knowing that its not real has helped me to see the world in a different light... DAYLIGHT!!!!" :LOL:
  5. :LOL: Some people must have Zero social lives. Hey I like a good game as much as the next person but trading and buying "virtual" crap is just sooo wrong.
  6. Gawd...

    Best game I've played in ages is Wolfenstein: Enemy Territory. Sure, it's old, but it cost me precisely $0.00 and even though I play on a private server, I don't pay fees for it.

    This kind of thing is stupid.
  7. you won't ever fully understand the world of MMORPG's until you've been a part of it.

    For some people, they just can't get into that type of game, for others like myself, I never thought I would enjoy a MMORPG but when I started playing Guild Wars, damn the real world shut down around me. I reckon I wasted a year of my life playing that game.

    Its an addiction, i'm just glad I came to my senses and sold my account ($900 US) and stopped playing online games.
  8. Amen to that all of you.

    But the one thing that comes out of this is the fact that the online world is 'merging' with our real world.

    If we can sell our virtual items for realworld money, doesn't that make it an asset? I know I say yes to that.

    After all we are in the information technology age.

    And yes I'm GW free for abotu 6 months. :]
    I can control my urges.